Creative Digital Media & Games Development Study Programme

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Useful information



Delivery Method

Breakdown of Hours

Monday – Friday 9.30 am - 4.30 pm (breaks in between).

Course Length

36 weeks.

  • Course Overview

    Ready to dive into one of the fastest-growing and most exciting creative industries? Our Creative Digital Media & Games Development course is designed exclusively for young talents like you, aged 16-18 (or up to 24 with an Education, Health and Care Plan -EHCP), who are passionate about unleashing their creativity and shaping the future of interactive entertainment.

    In our Games Development classes, get ready to master the art of creating stunning 2D and 3D games. From programming to graphic design, you’ll learn the skills needed to bring your gaming visions to life. Dive into games development software like Construct 3, Unity, Piskel, Blender, and MagicaVoxel. Use the powerful Adobe Suite to create visually captivating elements for game design and promotion. Develop your own narrative ideas, master scripting and storyboarding techniques, and explore the fascinating realms of User Experience and User Interfaces. Plus, get insights into different careers within the dynamic games industry. Build an impressive portfolio that showcases your skills, collaborate with fellow students in Music and Media, and even explore the exciting frontiers of VR and AR technology and their emerging applications.

    But that’s not all! Our creative digital media course will take your creativity to new heights. Discover the world of moving image production, video editing, photography, animation, and online media use. Cultivate your creative skills and explore different avenues of expression in the digital landscape.

    One of the highlights of our course is the opportunity to learn how to plan and pitch your business ideas to studios and investors. Gain invaluable experience through project-based assessments that mimic real industry settings. Get a taste of what it’s like to work in the professional world and set yourself apart from the crowd.

    We’ve got your back when it comes to English and Maths. Even if you haven’t achieved a GCSE grade C (or equivalent), we’ll provide the support you need to excel. Plus, brace yourself for real-world work placements that will give you hands-on experience. Prepare for the exciting challenges of the industry and develop your personal skills along the way.

    Our Study Programmes are far from ordinary. Get ready for an immersive blend of classroom learning and practical projects. You won’t just learn theories; you’ll apply your knowledge and see real results.

    We have strong partnerships with employers from diverse industries. This means you’ll have the incredible opportunity to gain work experience in an industry that sparks your interest. Imagine working with professionals, making connections, and opening doors to exciting future prospects.

    So, are you ready to unleash your creativity in the world of creative digital media and games development? Join our captivating Study Programme today and let’s bring your imagination to life!

  • Who is this course for?

    Study Programmes are a great option if you are:

    • 16-18 years old (or up to 24 with an EHCP).
    • Enthusiastic, reliable, and ready to start or develop your career.
    • Interested in improving your existing English and Maths qualifications.
    • Interested in a career in the Games or Visual Effects industries
    • Depending on your particular needs, we are able to offer a variety of support ensuring you succeed to the best of your ability.
  • Course Benefits
    • Gain a nationally recognised qualification.
    • Personal tutors are assigned to ensure learners have the support needed to succeed.
    • Help with travel and lunch expenses.
    • Improve your skills to help create a long-standing career pathway in your chosen industry.
    • Learn skills needed to work in one of the world’s largest and fastest-growing industries.
  • Entry Requirements
    • Eligible to work in England.
    • Have little or no work experience but are motivated to work.
    • Aged 16 to 18 (or up to 24 with an EHCP).
    • Learners may find it helpful if they’ve already achieved a Level 1 Digital Skills or Information Technology-related qualification.
  • Assessment Methods
    • Class discussions/debates.
    • Presentations.
    • Practical tasks/projects.
    • Written tasks.
  • Qualifications
    • L2 Certificate in Games Development, RSL.
    • L2 Certificate in Digital Media, RSL.
    • Functional skills English/GCSE English, City & Guilds/Pearsons.
    • Functional Skills Maths/GCSE Maths, City & Guilds/Pearsons.
    • Employability Skills, Highfield.
  • Career Opportunities and Further Study

    Where could this take you?

    • Further skills development onto the Level 3 Games Development course (After Level 2).
    • University onto a Games Development/Programming course (after both years of Level 3).
    • Games Designer.
    • Games Artist/Illustrator.
    • Level Designer.
    • QA Tester.
    • Game Script Writer.
    • App Developer.
    • 3D Modeller.
    • Concept Artist.
    • Storyboard Artist.
    • Games Developer.
    • Higher Apprenticeships within the creative industries.
  • Location

    Depending on where you live, face-to-face sessions will take place either at our Croydon Campus: LLC, Christopher Wren Yard, 119 High Street, CR0 1QG or at our Ilford Campus located on the 4th floor, Forest House, 16-20 Clements Road, Ilford, IG1 1BA.

  • Price and Funding

    Fully funded for those who are 16 - 18 (or up to 24 with an Education, Health and Care Plan -EHCP) who are unemployed or on a low salary, lived in the UK for the 3 previous years, and must be able to fully commit to a full-time programme.

    • A 16- to 18-year-old student is a student who is aged 16, 17 or 18 on 31 August 2023. Such students are normally eligible for ESFA young people’s funding, subject to the other regulations in this guidance.
    • To maintain eligibility for funding for individual students during a learning programme, a wider definition is used by the funding bodies. A student who was aged 16, 17 or 18 on 31 August at the start of the funding year when they began a learning programme, as recorded on their learning agreement, continues to be funded as a 16 to 18-year-old student. If they become 19 years old during their learning programme such students are funded at 16 to 18 rates to complete their learning programmes.
    • A learning programme comprises all of a student’s activities that lead to a set of outcomes agreed with the student as part of their information, advice and guidance (IAG) process. A learning programme may be composed of one or more learning aims and may span more than one funding year. A learning programme will generally be centred around learning aims at a single level, with a minority of, if any, learning aims at a different level being used to support the wider needs of the student (for example, a GCSE in mathematics may be appropriate for a student studying non-mathematical A levels). An A-level subject taken over 2 years is a single learning programme, (as is an AS level and an A level in the same subject) whereas progression from GCSEs to A levels is 2 separate learning programmes.
    • Students aged 19 to 24 on 31 August 2023 that have an EHC Plan are eligible for young people’s funding by ESFA, subject to the other paragraphs in this guidance. All other students aged 19 and over on 31 August 2023 would not normally be funded at young people’s rates.

    You will be advised regarding your funding eligibility by an LLC Recruitment Advisor.

    Apply Now

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